For Dungeon Masters who prep too much
Paste your last session notes. Prep Night reads them, finds the loose threads, and tells you precisely what to prepare next — nothing more, nothing less.
Sample output
The wider city map, the merchant guild backstory, and the northern road encounter — players showed no interest. Save it for later.
Want this for your own campaign?
The problem
90% of my prep goes to waste because players do something completely reasonable I didn't account for.
r/DnD · 3 upvotesNote-taking is probably the worst part. I always end up forgetting details because it happens so long after the session.
r/DnD · 4 upvotesI feel like I prep constantly. 20+ hours of thought between sessions. But sitting down and writing? 1–2 hours max.
r/DnD · 2 upvotesThe part I hate most is not knowing what to prep for. Getting players to answer anything between sessions is like pulling teeth.
r/DnD · 6 upvotesHow it works
Messy bullet points, voice memo transcripts, scribbles — whatever you have. Prep Night reads anything.
Unresolved threads, promises you made to players, NPCs they engaged with, plot hooks they touched. The stuff that needs prepping.
A clean, printable one-pager: what to prep, who needs fleshing out, what the players are likely to do next. Nothing wasted.
Pricing
Pay once. Use it for your whole campaign.